Virtual Reality Part 2

Through My Eyes!

As mentioned in the first post for my digital artefact, i will be teaching myself how to create VR Spaces using Unreal Engine. My artefact will be a blog series, explaining the processes i undertook to create basic elements of VR. Each post will outline what i was attempting to design, what the outcome of my attempt was. It will also discuss what worked, what didn’t work and what i need to improve on for the next attempt. I will use the skills and knowledge from each trial to work towards creating some sort of virtual environment.

After class discussion it was determined that the easiest virtual reality space to create would be a building or room rather then a landscape. This is because buildings and rooms are very structured and made of basic shapes, and elements can be dragged and dropped from already created content in the software. In…

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