BCM 325 Tweeting Summary: Part 2

Michael's Blog

Today’s post will be a critical reflection of the live tweeting process of our in class screenings from weeks 6-12. I have never been much of a tweeter in general but the act of live tweeting with a particular theme in mind has helped to push me towards more engaging content and feeding off of others’ critical analysis of the movies we have been watching.

Each week we were exposed to different interpretations of what the future may look like through the lens of past and present films. The themes of these movies varied quite a bit but tended to engage with ideas such as Artificial Intelligence, Robots, Aliens and even Time Travel. When viewing each movie…

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contextual report | thr art of animation

My Digital Artefact looked at the art of animation. My blog series took a look at past and present techniques and how they will shape the future of animation. The lecture content and weekly viewings heavily inspired me to look into the world animation and the worlds it can create.

Imagination provides an important relay between sense, impressions and reason”.

(Spencer, B. 2019)

Imagination, a key term when it comes to animation art and the production of animated film. And the idea that art is crucial to rethinking the concepts of the imagination, tied in perfectly to the make believe worlds animation can create, it makes out present strange in order for us to see it in a new way. Science Fiction (SF) is a genre that draws imagery from many metaphors and models of the technological world we live in today as well as bring forth ideas of technology yet to come. It’s a genre that, in the film world, drawn in many animation techniques to bring the advanced tech of SF and its fantastical world to our “real” life.

In my DA I made predictions on where I saw the industry going. Though against Dators’ “rules” because of the uncertainly of knowledge. I used Moore’s law. “Some predictions, are actually observations”, based on what I research on modern day technologies, programs and methods within the animation space I assumed what would happen in the future of the field.

Thought AI is yet to take over in the animation and film world. It does play a big part. The computer generated animation has been put in layman’s terms, and allows a larger group of artist to have access to the skill. Thought we don’t see a fully functioning droid in front of us drawing a picture, the subject made me understand how A.I. is in reality, compared to how it’s portrayed in film. Like predictions need to be exact in order to help us understand how technological change, A.I. is the algorithm in the computer systems we use that have the ability to assist with tasks such as CGI. I mentioned this in my blog posts along with links ot different sources that go into the programs used by Pixar. With increasing experimenting in the digital animation space, inspiration comes from everywhere in ever aspect of our world because animation has the potential to tell so many stories the live-action/real world cannot fathom.

While researching sepraetly for my DA I always had cyberspace in the back of my mine. The direct link is the use of CGI to create cyberspace into a Virtual Reality for us to behold and fully actualise. Cyberspace is “a consensual hallucination experienced daily by billions of legitimate operators, in every nation” And thought active and present in the cyberspace, it is the assistance of animation that bring it to “life”. This helped shaped my understanding the different of “real” and “tangible”.

Luckily my chosen topic had many link to the BCM325 content, and also inspiration from the films, particularly Ready Player One, Alita: Battle Angel and Ghost in the Shell. What the lecture topics most helped me with was understanding and breaking my pre-notions of the “make believe” worlds we assume are unreachable. It make me humanise these worlds even further. Which helped shape my mindset for creating and producing my Digital Artefact.

– Christopher Moore. 2019. BCM325 Future Cultures – Futures Thinking: Science Fiction. BCM325 Lecture Series. [Online Video] https://www.youtube.com/watch?v=3Rl_ZuRKERc
– Christopher Moore. 2019. BCM325 Multiple Futures – Part One (Version 2.0). BCM325 Lecture Series. [Online Video] https://www.youtube.com/watch?v=p5IpD0QHwa0
– Christopher Moore. 2020. BCM325 Future Cultures: Cyberculture Series (4 of 4) Cyberspace. BCM325 Lecture Series. [Online Video] https://www.youtube.com/watch?v=eYkOCLH-uWs
– Christopher Moore. 2020. BCM325 Future Cultures – Artificial Intelligence: Predictions and Revolutions. BCM325 Lecture Series. [Online Video] https://www.youtube.com/watch?v=WH3ddrSZ5bg
– Christopher Moore. 2022. Concepts for Future Cultures: Imagination. BCM325 Lecture Series. [Online Video]. https://www.youtube.com/watch?v=Wm-MQBMcD6A
– FIN Staff. 2022. The Future of Animation: Is there potential for a new renaissance? Film Industry Network. https://filmindustry.network/the-future-of-animation-is-there-potential-for-a-new-renaissance/39346

Fashion Forward- A Digital Artefact Overview

Pias Communication and Media blog

Digital Artefact TikTok account

Digital Artefact Blog Posts:

Digital Artefact Pitch with Video


Fashion trends come and go, but have you ever wondered the ins-and-outs of where they originate and how they may form in the future? Well, I have, so for my digital artefact I decided to put my futurist cap on, and understand how major global events impacted fashion, and how future global events will impact it in the future. I decided to post my ideas on my TikTok account, which consequently was temporarily banned after I posted videos about the pandemic. I ended up changing my trajectory and began writing a blog series on past, current and future fashion trends that had originated…

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Fashion Forward- A Contextual Report

Pias Communication and Media blog

To begin this short contextual report, I will first detail my digital artefact concept. My original intention for the DA was to explore the future of fashion trends and use TikTok as my main channel for creating content. After posting a few videos, I ended up getting a temporary ban (more on this later) so I decided to create a series of blog posts detailing how major global events have influenced fashion trends instead, and put TikTok on the backburner.

Read Pitch Blog Post Here

Read about my DA journey here

My 1500 word DA overview linking to subject concepts


My method in addressing the future cultures DA challenge, was to conduct prior futurist research using the lecture content, and then use that research as a way to structure my blog posts. This ensured that I was staying on track with my DA addressing future concerns. To ensure a…

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summary essay | hannah kairuz

During this semester the progression of my Digital Artefact did not go to planned. I changed my original idea two weeks after pitching my first Digital Artefact idea, to my new Digital Artefact, “The Art of Animation”. and thought changing my Digital Artefact made me more driven, I know I didn’t achieve what I intended to achieve, and this summary will also provide a critical analysis of my work. The body of work I produced for Future Cultures, and the self-driving it took to get to the completion of the project is something I am proud of, nonetheless.

My original Digital Artefact (DA) idea focused on “The Future of Me” and was going to act as a reflective investigation into my future, and what it meant for me to create plans in thinking about my life 5 years into the future. And thought this idea did meet the criteria of the subject, I couldn’t find the drive to push myself to continue the research. My original idea was going to be on multiple platforms and be more accessible online. But along with the existential crisis the research made me feel, I just couldn’t continue to blog about and vlog about myself for my original plan of at least six blogs and 3 video blogs. And thought in theory the idea sounded up to the task of the DA, the scope was just too great a workload for me to handle. I did begin the project by taking the advice my peers, and tutor gave me, and investigated five-year plans and the “science of planning”. And following the model of FEFO (fail early fail often) the idea failed early and never made it to its first blog post.

The new DA has assisted me into my graphic design work and helped me look deeper into a field of work I admire. If I had to re-pitch ‘The Art of Animation’ I would say the project investigates the past and how it’s shaped the future of animation and the trajectory and scope of the artform. Before beginning my new DA, I took the same steps I did with the original, pretending in a way I did have to do a Pitch. I planned for what the future of animation would look like in five year’s time, when (if I choose to pursue it) would be in the industry myself. I landing on creating three blog posts that explored the past, present and future of animation along with a concluding video essay. I choose this topic because I was working on animation for the first time in my life as an artist. I’ve always appreciated animation but never knew the different processes it entail, and the history that has shaped the presence and the future possibilities of animation.

Blog 1: I addressed the history of animation and different inventions that have shaped the way we animate today. In addition, a few techniques that have been replicated to computer-animation from traditional handmade techniques. I considered I set myself well with this first post, and it felt like I had a clear trajectory in mind. But in the research, I failed to even mention that I was looking into the future of animation in the span of five-years. And that’s where I must have set myself up for a bit unsuccessfully when I failed to mention which window of the future I was looking in.

Blog 2: In this blog I wanted to address the changes made to animation in the current and near-future using examples of CGI and mix medium animation like in Spiderman: Into the Spider-verse. I re-reading this blog I feel I got lost in wanted to talk about all the interesting things about animation in CGI films to the point of not even addressing the future.

Blog 3: I did an overall recap on the previous blogs. As well as looking more into animation in the game industry. I feel if I separated the genres of animation more instead of touching on various points, I could’ve covered more thoroughly. As well as leaving myself room to address the future of those areas and spaces of animation.

Video Essay: In my video essay I summarised the blog series and brought it to an overall conclusion. I liked this part the most out of my DA for the fact it gave me to show the animation in motion, without just clipping a YouTube video to my blog. It allowed me to provide commentary while a clip played. The only problem is if I did multiple video essay, it would have been time consuming and overwhelming. Thought it would’ve been beneficial to my DA. But I am glad I got to include at least one to my project.

The passion for my new DA allowed me to pump out the content the project and assessment needed, but I know I missed the brief. My project only addressed the future, as a whole. Nowhere in my project did I mention if I was referring to the future in 5, 10 or 20 years. I believe my project does have social utility, particularly as a Visual Communications student, who knew there are currently other students in my cohort studying Motion Design for the first time. And most likely looking into animation for the first time in their lives. I found it had a lot of use for people, even after the glimpses of CGI animation we saw in our weekly viewing and live tweeting in the subject. I knew there would be people out there with some interest in animation and knowing “how the sausage gets made”. The regret I have is, I only made my blog series available on my own personal blog, and re-blogged the links to my twitter. In hindsight I could have made use of the subject blog and posted my content to that platform. As well as advertising my blogs on Reddit or other social media’s to gain engagement and feedback on my weekly posts. Underestimating the workload and need for research hindered my final product of the DA this semester. Also not using social media to its fullest, really didn’t allow my DA to flourish the way it could have.

What I have learnt from producing ‘The Art of Animation’ is that when a topic has relevance, and some kind personal passion to you, the work just flows. And it didn’t feel like work, it felt like I was researching for my own knowledge in that particular field of graphic design. Which I know was something mentioned to the cohort at the start of the semester in selecting a topic to investigate for our DA’s. But perhaps that’s where the meaning of my DA got lost, in my own passions and excitement for animation itself. I forgot to address the brief of the DA because I got lost in the facts and art of the animation I was looking into. If I could go back now and refine the scope of my DA again, I would do what I said in my “new pitch”. Look at the industry in five years, as if I were to be joining it. And thought I mentioned new techniques and new age methods of animation, I didn’t insert myself anywhere in the DA. Nor did I mention that period of five years. I got lost in the word “future” and the mantra, “the future is now” and just kept mentioning the vastness and immensity of the future of animation.

In one way or another completing my DA this semester for BCM325 was beneficial to me and my future.  My DA is a body of work I am proud of producing. Though it did miss the brief in some ways, it did address the way history has shaped the future of the topic. And if I choose to step into the animation field, I know vital information that will assist me in producing content because of the work I have done this semester.

The Art of Live Tweeting


In today’s post, I’ll be critically reflecting on the live tweeting I’ve completed in the film screenings between weeks 6-12. To read my reflection on my tweets from week 1-5, click here.

When first starting out in the live tweeting process, I didn’t think too much about it being a necessary skill to have, but I now realise how important it is to have experience in live tweeting, and how this new skill can benefit me in the future and in my career in social media.

through watching the weekly lectures and absorbing the subject content, I was able to use the concepts, theories and information about future cultures and apply that to my tweets each week. After spending 5 weeks thinking about the future and potential futures, it made the live-tweeting from week 6 onwards a little easier.

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A little insight into how my experience with live-tweeting went in the second half of the semester:

During these weeks live-tweeting was a very up and down experince for me.. from being sick or just loosing motivation as the semester went on, and then really enjoying some of the films we watched. Alita Battle Angel would have been one of the movies I enjoyed live-tweeting the most.

I tried to utilise parts of the film and relate it to more relatable or recognisable scenes for me. Which seemed to resonate with my peers who were interacting with my tweets. Doing this made me…

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A final goodbye in tweets!


Live tweeting has been a big aspect of BCM 325, here is a look in to the last 5 weeks.

On a general note, live tweeting on the screenings was definitely a huge challenge this semester for myself. I recognise the benefits and concept behind the task although found it quite hard to do, especially when catching up on screenings. Below is a summary of my experience and reflection on live tweeting as a task in this subject

Critical analysis of screenings

Robot and Frank (2012) – Artificial Intelligence (AI)

This film posed as a look in to the future of AI and the assistance it can provide to humans, especially those with diagnose health problems. The film explored how robotic technologies can provide helpful assistance to humans but also mirror how humans act, good or bad. In a nutshell, AI has “the capability to imitate the intelligent human behaviour”…

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A live-tweeting summary part 2

And we’re back….

More critically analysing tweets while trying to decode sci-fi films to understand what the possible, probable and preferable future cultures might be in BCM325.

What I’ve learnt is that no matter how hard we try based on films interpretation of the future we always come up short of the preferable. Even if they are just educated guessing these films can invoke a real urgences in us to combat or be scared of what the future may hold for humankind.

Looking at the ethics of Artificial Intelligence, cyborgs, dystopian mega cities and over populations, digital cyber environments. One can only expect great potential for the application of future technologies, understand the probable limitations of near future advancement and hope to whichever deity of your choice that the undesirable negative application of future technology doesn’t come to pass.

As we discuss further, I’m going to look at my tweets engagement and talk more of what I hoped the tweet/engagement with others tweets would achieve and what actually happened below are the highlights.

Let’s start with week 6 and the 2012 film Robot and Frank by Jake Schreier from a screenplay by Christopher Ford. Robot and Frank is a story that flips stereotypes on how humans and robots will coexist and what relationships will evolve between humans and robots given time, shared goals and misinterpretations of ethics and objectives by a robot and it’s human companion.

I was hoping the above tweet to spark more debate about artificial carers and other movies that portray robots that act as doctors and medical staff, as someone that works in healthcare, I know how hard aged care is and how uneducated and unequipped family care is. Honestly, I hope to God my future spawns don’t take care of me when I’m frail and unable to care for myself its really a job for professionals or possibly a robot companion like the one in Robot and Frank.

Above are two tweets from Robot and Frank that I wanted to get a conversation around ethics of socialising with robots and the experience from the robot’s side, is it simply a tool? Or is it a sentient creature that has transcended its creator’s design? Also, you can’t wipe the minds of employees that sign no discloser agreements when they leave a company or finish working on a project but you could to a robot, is that ethical? I would have loved to debate both sides of that argument.

I got to contemplate if robots should develop morals, and I’m still on the fence as to weather we should allow them to. Reasons being history shows that slaves never like their oppressors, and we would definitely use robots as slaves first before they developed AI strong enough for them to develop their own set of morals and ethics. Also seen enough movies where that starts an uprising that it cant possible be a good idea.

One more thing that this film got me thinking about is when technology replaces people and places. Do you really think libraries will be needed in the future? I don’t think they will once the other generations start dying off new generation’s technology becomes the standard. When the last time you sent a physical letter other then a birthday card which only still exist because Facebook wall posts on birthdays are hard to monetise.

Cyborgs are covered by our week 9 viewing called Alita: Battle Angel (2019). the film shows use what lengths humans will go to become better, faster and stronger. Also about the rejection of rigid boundaries, like those separating human from machine. What is it to be human and what is it to lose your humanity?

My first tweet wasn’t of substance but as a weeb studying Japanese at a university level I had to get my bias out before any of my analyses could being.

I would like to discuss what it is to be a cyborg not for a definition form but what I feel makes a cyborg in my eyes. The below tweet was that, I think cyborgs that show faulty or incomplete tech are what it will be to be a cyborg in the future. Not advanced tech that lets humans transcend our physical limitation. We have been able to correct biological faulty organs and body parts but the technology hasn’t really made those humans super humans only able to adapt to their situation. Alita is in my eyes not a probable path for cybernetics with humans only a possible desirable outcome.

I was hoping that the below tweet would spark more of a philosophical debate about what it is to be a human but all I got was the obvious answer which was a little disappointing really, we should look at what it is to be a human. Why do we differentiate ourselves form animals and machines/tools? Can you become human if you didn’t start as one? Ted 2 is a movie that comes to mind that explores this concept lol.

Finally, I want to talk about our final viewing because it related heavily to my DA. It is also a commentary on the sad current state of politics and social media a current technology which was once a theorised future culture we the future generation are experiencing. If you told me back when I was using dial-up connections and taking 5mins to load jpgs or using a floppy disk for storage that the internet would be in the palm of my hand and I could not only access a wealth of knowledge instantly but upload my own knowledge my 12yr old self wouldn’t believe you.

This movie is so good it talks about not only misleading information/fake news, but how it corrupts us and how people react to views and facts that fracture their own beliefs, it’s also not too dissimilar to COVID reactions in some people/governments. I really enjoyed the concepts of this film and feel it really injected this subject with applicable knowledge for now not just the future as my tweets and comments below show.

A live-tweeting summary

Maddy Hawkins

Image Source

Listen to the audio recording of this blog here

Sciences fiction is the telescope of looking into the future. It invites us to consider the possibilities our choices and interactions contribute to the possible and probable futures. Throughout the sci-fi films watched in weeks 6 – 10 in BCM325, we were able to speculate what the future could look like from Dystopian & Utopian societies, issues with climate change, overpopulation and ageing population, cyberspace and Artificial Intelligence.

During the second half of the semester, I have taken my own feedback from my previous summary (which you can find here) and have implemented researching and pre-planning of my tweets before the Thursday live-tweeting session. I have found I was struggling to engage with the film, live-tweet and interact with other students. By utilizing pre-planning I was able to take my time to construct analytical tweets and leave the…

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