This week I began analyzing the results from my survey. The aim was to discover the answers to several key questions regarding my research topic about Cyberpunk and Cyber Fears …
- Are we more accepting of new technology?
- What kind of fears do we have regarding our current technologies?
- Do we still have a dystopian view of the future or do we have more positive perceptions?
- Is there room for the cyberpunk genre to re-emerge in our modern culture?
- And if so how might it be different?
Originally I was aiming to get around 40 participants, but thanks to Facebook and its mass message capabilities I was able to get 80. This was really exciting because it gave a large range of in depth answers to work with and draw ideas from. Here are some of the trends I noticed…
35% of participants stated they had a negative perception of…
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I have spent the last few weeks looking into the end of the cyberpunk genre and examining modern texts to find any evidence of cyberpunk exiting today. This week I began researching what scholars have said about the post- cyberpunk era. I wanted to discover what themes, aesthetics and other key differences set the post- cyberpunk era apart from traditional (authentic) cyberpunk. What I found is that most scholars come to agree that a key point of differentiation is the concept of hope and positivity.
Lawrence Person argues that post- cyberpunk works use the same immersive world-building techniques as classic cyberpunk but features different characters, settings, and, most importantly, make fundamentally different assumptions about the future.
“Far from being alienated loners, post-cyberpunk characters are frequently integral members of society”… “They live in futures that are not necessarily dystopic but their everyday lives are still impacted by rapid technological change and…
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The last two weeks I have been conducting a literature review to see what I could find about the existence of cyberpunk today. My first research objectives was to get a clear definition of what cyberpunk is, so I could create some sort of criteria for examining modern texts.
I came to the consensus that cyberpunk can be defined as the intersection between science fiction and postmodernism. It is a type of science fiction that deals with real world technologies and near futures and sets them against a cyber-fantasy backdrop.
“Cyberpunk is the integration of technology and literature in a world where the gap between science fiction and reality is rapidly closing” (Guven 1995).
From my research of the themes found in the cyberpunk genre and through my understanding of cyberpunk in the films I watch, I made this checklist …
High tech – Low Life
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My favorite movies are Sci-Fi, but more specifically Cyberpunk is my favorite sub-genre of Sci-Fi. Movies like Blade Runner with brooding, gun toting, out cast protagonists and not so far off futures saturated with super advanced mundane technologies, urban decay, power balances and oppression.
Lately I have noticed that there aren’t a lot of new movies like this, unless they are reboots of pre-existing movies. This got me thinking about why this may be the case. Is it simply because the trend is over? Just like fashion trends, movies have always come in waves, that are hot one minute and then gone the next; the current trend being Super Hero Action Blockbusters.
I can’t help but think. however, that it could be more to do with the idea that Cyberpunk as a genre formed as a result of mans fear of technology. Cyberpunk is always set in a near future…
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"Lines of light ranged in the nonspace of the mind, clusters and constellations of data." Neuromancer (@GreatDismal) .