All posts by nathansullivan32

Peer Comments, A Second Coming.


Comment 1 -Harrison East 

Comment Link –

Harrisson has a clearly defined practicality & concept of his DA and a well structured BETA for his project. The next step for Harrison is to gain data in an attempt to understand the general reaction to Discord as a remote learning tool. I suggested the town hall meeting thursday, the 14th of March will be an invaluable resource for his project. this resource will have data from academics, tutors and student’s, some of the core components for discussion of the future of education.

Harrison has a well defined use of his lecture material regarding lectures 5 Future Cultures – Operations Research and Think Tanks’ & Week 8 “Cyberculture: Cyborgs”, so I focused specifically on what he could for his next step. By reccommeding Harison primary (government) and secondary resources, and suggesting possible iterations of his project, such as a 5 year…

View original post 553 more words

BCM325 Pitch Comment Reflection


Pitch 1Watch out! The Future of Surveillance– Mikayla Stott.

Mikayla had a fantastic overall pitch for her Digital Artefact. It was noticeable there was a clear point she was lacking, which was the definition of her audience, so I focused primarily on that. With reference to this blog on large target audiences, I wanted to discuss the idea that having a large audience is not necessarily a bad thing, although it does have to refine & defined. mentioning some key points for her to focus on to refine her audience, such as intellectuals, sci-fi fans, and adults in general will help her focus her content on specific markets.

Mikayla’s ideas and practicality were thoroughly discussed, so I decided to focus on her concepts. She made an interesting note regarding the negative portrayal of Ai in media, specifically movies. I noted that elaborating on this point could…

View original post 477 more words



Please watch this DA Pitch!

For my BCM325 Digital Artefact (DA), I aim to create a printable board game called ‘Let’s Talk’. The aim of this game will be to promote family communication, aimed specifically at families with kids aged 5-12.  The future relevance of this project will be highlighted through the questions and actions that are posed to the children. They will be questions that will be relevant in 5 or 10 years aligning with the changing practises of technology, education and leisure activities.

This board game will feature a layout system similar to that of snakes & ladders. The mechanics of this game will feature a basic set of actions, questions, and commands that, foremost will encourage meaningful family communication and interaction, secondly create a game experience that is enjoyable for all of the players & audience.

Here is a basic Gantt chart I have proposed to guide…

View original post 39 more words