Cyberculture is the response to the ubiquitous presence and use of computers and networks in all aspects of contemporary social and cultural life, including communication, labour, education, art and entertainment, and industry among others.
Cyberculture involves both the everyday experience of networked digital technologies and the representation of the many possible futures that such technologies might contribute to making a reality.
This subject seeks to examine those structures, institutions, and technologies which bring cyberculture into effect and the sites of representation and resistance that destabilise and call it into question.
Hello and welcome to all joining us for #DIGC335 Cybercultures in 2017. You can find the lectures for this subject via the drop-down menu in the upper right-hand side of the screen. If you have any questions please don’t hesitate to tweet me @cl_moore.
As part of this subject, students are required to research a topic or concept from the stack and blog their research, to be formally presented in the weekly seminars. Students have the option of submitting a research report or digital artifact which mediates their analysis in a critical and detailed fashion using technologies and platforms including podcast, online video, annotated image gallery or Twitter feed for example.
One student is invited to take on the curation of the stack, which will be developed further and expanded significantly over the course of the subject as a digital artifact. The curator/s will be tasked with organising and adding to the stack, filling in links and adding topics and examples. The student will present on their research and method of organising and developing the stack during the session, which will be submitted as that students’s digital artifact, with a critical reflection of 500 words explaining and documenting their approach.