Category Archives: Cyberpunk

A Beta Look At The Future

(BCM 325 Beta Peer Comments)

Comment 1: Chau’s DA Beta

Quick summary of DA:

Chau is blogging about the future marketing strategies and plans of the high fashion industry hoping 5-10 years into the future.

Key Points of my comment:

  • good initial post + interaction
  • worth looking into IBISWorld marketing industry reports (UOW access)
  • Marketing shift to humans focusing on creative processes and letting numbers chose where to spend
  • AI in marketing 5-10 years?

Comment 2: Shuning’s DA Beta

Quick summary of DA:

A blog and YouTube series about future of food.

Key Points:

  • feedback received and implemented
  • what’s the exact frame
  • public interaction well
  • looking at GDP effect on diet as a starting point if its a close future

Comment 3: Melanie’s DA Beta

Quick summary of DA:

Melanie’s own summary “In this DA we break down technologies depicted in future societies to see if they would in fact work in reality”

Key Points:

  • creative forecasting building on others
  • string futurists link
  • start with those you can access for a feedback loop
  • technology rather than film based interactions suggested
  • outrageous claims/catchy lines suggested to get attention
  • other mediums directing to blog suggested

My Learnings:

  • evaluating my cross disciplinary knowledge of marketing into my DA is something I hadn’t even considered until trying to help others
  • I believe I provided a different perspective to hopeful help peers further their DA mostly with engagement ideas
  • other people are working in groups which I hadn’t even considered maybe its something I need to think about in future to create more wholistic products
  • The click bait attention span of the world currently
  • Looking into multiple futurists connections into my content and also the week 2 lecture of sci-fi future predictions and how that lines up with my own DA

My blog: http://jaz.zguy.com/?p=505

cyberculture [digital artefact beta]

cyberculture [digital artefact pitch]

パーラ・ロッティー

“High tech.  Low life.”

Background Research

I’ll be researching the history and iconography of the cyberpunk genre so that I can successfully incorporate cyberpunk references and ideas into my original content. This can be achieved by familiarising myself with and analyzing popular cyberpunk literature, films, news media, academic articles, and lecture materials.

Literature; Do Androids Dream of Electric Sheep? (Philip K. Dick, 1968), The Shockwave Rider (John Brunner, 1975), Neuromancer (William Gibson, 1984)

Films; Blade Runner (Ridley Scott, 1982), Ghost in the Shell (Mamoru Oshii, 1995) Alita: Battle Angel (Robert Rodriguez, 2019)

News Media; Bringing Cyberpunk 2077 To Life (GameSpot, 2019), Neon and corporate dystopias: why does cyberpunk refuse to move on? (The Guardian, 2018), What Is Cyberpunk? (Neon Dystopia)

Academic Articles/Books; 

Csicsery-Ronay, I., 1988. Cyberpunk and neuromanticism. Mississippi Review16(2/3), pp.266-278.

Featherstone, M. and Burrows, R. eds., 1996. 

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Growth EP and the bonus track!

Ijumaa_is

Contextual Essay:

Concept

Growth (Deluxe) is a musical project that mostly explores spiritual aspects of love, peace and happiness, while briefly, in a bonus song, touching on our material and philosophical relationship with technology. I want to invite the listener to grow as an individual, and inspire them to progress with meaning and be happy. By impacting one person, in consequence a ripple effect could occur for 10, 15 or 20 years. Imagine the inspiration of one human to change themselves, inspiring someone else!

Methodology

The project is F.I.S.T, (fast, inexpensive, simple and tiny). It was put together by using free recording software and a relatively cheap Blue Yeti microphone. I recorded the Whole project at home so there was no paid for studio time. I did all the editing and mastering on each track. To post my songs, I used Sound cloud, a free platform for artists.

Research

The…

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NEW IDEAS! EXCITED! (BETA)

 

Screenshots of feedback outside class:

FEEDBACKScreen Shot 2019-03-29 at 9.06.20 pm

Ijumaa_is

My project is called ‘Growth.’ It is an EP that considers the future in 10 – 20 years’ time. I hope to influence the cycle of negative energy that we are currently digesting. The world needs to learn to love and compromise rather than destroy. I have researched the history of performance in Ancient Greece and how music frequency can be engineered to create calm and peacefulness. It is my hope that through the combined effort of my performance, message and frequency that you are all inspired to live and impact positively however you can. I love you all beautiful souls!

WORKING PROTOTYPE!!!

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Pitch Comments

Ijumaa_is

Screen Shot 2019-04-02 at 1.34.53 pm.png

I don’t have a link to this comment because it is awating moderation and won’t show up normally. Jessica’s Pitch was about the future of online media, through short videos she wants to educate us on the current state of online media, and the overall space of online media in terms of content creation and trends.

My comment set out to ask her how she could veiw her own place in the space of online media and asking how could she mould the future of the online world. As a filmaker/Youtuber I gave a few tips about making her informative videos engaging.

I think my comment was applicable and considerate towards her interests, suggesting another level of perspective into her work (through the lense of the self). Through inviting Jessica to consider how she may edit her videos, I am expressing a desire to see her do well and make…

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Let me project you back in time…

jadelaurenhall

During this semester I aim to work on projection throughout MEDA301, DIGC335 and DIGC310. This will work to my advantage, due to many cases I have stumbled across which have already led me down new topics of research in each class that I can bring together. In DIGC310 I am creating a board game that uses projection to add to the elements of the game that I will be creating. Motion gesture as well as augmented reality is also two concepts that I have been researching in order to incorporate them into the board game (or at least attempt).

Therefore, during this subject I will be exploring the limitations of projecting in different environments, on different objects, playing with what I am projecting and sharing my results with you as my DA. As an extension I will be showing you my completed board game with projection from my DIGC310 class.

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Building from Cyberpunk

>GOALS

My immediate research goal for DIGC335 is to unpack ‘cyberpunk’ as a term, as an aesthetic, and as a theory, and nail down the history and themes involved. This will allow me to begin building a digital artefact. For that, I have two trains of thought:

The first, a Lovecraft comic. Synthesizing Lovecraftian and cyberpunk settings and themes, I will either transpose an existing H. P. Lovecraft short story into a comic – or I will create a smaller series of comics as part of a larger worldbuilding exercise.

The second, a dramatic podcast on the observations of an AI testing facility. From the perspective of a worker at the facility who is present but not entirely part of its inner goings on, this podcast would consist of both thoughtful and off-hand observations of the various behaviours of the AI being tested, exploring a range.

Both branches would require additional research, unique to itself, beyond the theme of cyberpunk. My plan is to continue my research into cyberpunk and work on both branches until one of two things happens: a) one overrides the other in relevance and quality of research and content, or b) I have a sufficient sample of both, which will contribute to a larger world and story.

>THE GIFT

And, as a relevant interest piece, take a look at this short film:

Original post: Building from Cyberpunk // data eater