Category Archives: Digital Artifact

An Ode to Constructive Criticism

Josephine Doyle

I gave feedback to Daniel Whitney, Lydia McGahey and Tobias Thomas about their respective project betas on future cultures. Each of their BCM325 projects ‘Future Societies’, ‘Our World, Our Future’ and ‘Where the Future is Taking You’ effectively address the DA focus of considering the future in the next 5, 10, 25 or 50 years.

As explained in Future Cultures – Artificial Intelligence: Predictions and Revolutions, predictions about future cultures can be categorised. Futurists will be either pessimistic (believe AI will extinct humans), pragmatic (believe AI will duplicate or augment future abilities), doubtful (don’t believe AI is a threat) or optimistic (believe AI surpassing human intelligence is positive). Daniel, Lydia and Tobias’ projects each present elements of these categories.

I referred to the BCM325 beta presentation marking rubric when proving comments.

Daniel Whitney: Future Societies

‘Future Societies’ is a group project from Daniel Whitney and Melanie Nickl

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A Beta Look At The Future

(BCM 325 Beta Peer Comments)

Comment 1: Chau’s DA Beta

Quick summary of DA:

Chau is blogging about the future marketing strategies and plans of the high fashion industry hoping 5-10 years into the future.

Key Points of my comment:

  • good initial post + interaction
  • worth looking into IBISWorld marketing industry reports (UOW access)
  • Marketing shift to humans focusing on creative processes and letting numbers chose where to spend
  • AI in marketing 5-10 years?

Comment 2: Shuning’s DA Beta

Quick summary of DA:

A blog and YouTube series about future of food.

Key Points:

  • feedback received and implemented
  • what’s the exact frame
  • public interaction well
  • looking at GDP effect on diet as a starting point if its a close future

Comment 3: Melanie’s DA Beta

Quick summary of DA:

Melanie’s own summary “In this DA we break down technologies depicted in future societies to see if they would in fact work in reality”

Key Points:

  • creative forecasting building on others
  • string futurists link
  • start with those you can access for a feedback loop
  • technology rather than film based interactions suggested
  • outrageous claims/catchy lines suggested to get attention
  • other mediums directing to blog suggested

My Learnings:

  • evaluating my cross disciplinary knowledge of marketing into my DA is something I hadn’t even considered until trying to help others
  • I believe I provided a different perspective to hopeful help peers further their DA mostly with engagement ideas
  • other people are working in groups which I hadn’t even considered maybe its something I need to think about in future to create more wholistic products
  • The click bait attention span of the world currently
  • Looking into multiple futurists connections into my content and also the week 2 lecture of sci-fi future predictions and how that lines up with my own DA

My blog: http://jaz.zguy.com/?p=505

The Future is Now for More Women in Leadership

Josephine Doyle

The trajectory of my BCM325 project has changed quite a bit since my original pitch.

So far in the project, I have explored our past and current women in leadership in Australian politics and sport.

A popular TikTok audio of Julia Guillard’s Misogny Speech

The next topics I will be researching are the women in leadership roles in the entertainment industry. The media I create will make particular note of prominent issues such as the gender pay gap and the Me Too Movement in the entertainment industry and profile the women who are leading change in these areas. I will also be addressing representation issues and the consequences of this on the future of women in entertainment and the effect on female consumers.

The gender bias against women in Australian electronic music, and what we  must do to fix it
The Brag, 2017

Follow my blog to stay…

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Forecasting the forecast factories

-My BCM325 DA Beta-

Timeline:

the timeline is now 1 video every 1.5 weeks now that I have defined concepts for what goes into each video and have broken the elements out from each factory game I want to focus on and have looked into some of the similar existing technologies that can be forecast to develop into the technology seen in the games.

Gathering further engagement:

I plan to get further public engagement through reddit posts with my forecasting videos based on each game specifically posted into each of their seperate reddit bases and to not be overly self promoting in a single space.

my blog -http://jaz.zguy.com/?p=501

References:

BCM 325 Peer Digital Artefact Pitch Commentary

Taylor Sumelj

In BCM 325, we were required to comment and provide constructive feedback on three of our peers’ digital artefact pitches, after which we had to then to critically evaluate the feedback we provided. In doing so, it led me to critically evaluate my own digital artefact pitch and identify areas I did not address as well as I had originally thought, which will ultimately aid the construction of my eventual beta presentation towards the semester’s end. In particular, I identified a need to incorporate the subject lecture content in my digital artefact, which is something I overlooked during the initial pitch stage. I believe these peer comments have also enhanced my constructive feedback writing, which will hopefully improve the overall quality of my comments during the second round of peer evaluations following the beta presentation.


Blog 1: The Future of Alternative Subcultures

Paige’s digital artefact utilises a video essay to…

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Factories of the future

Methodology:

I intend on creating 4 video essays posted to YouTube on my previously used channel. Each video will address a different element/peice of the production processes from factory games eg: convey belts, assemblers, rockets. This will allow me to talk/start discussion on these ideas and use this content to hopeful create engagement in factory game communities on reddit.

Timeline:

I plan to make a total of 4 of these videos during the semester with 2 being release before the beta approximately 2 weeks apart and 2 after hopefully receiving feedback from audience and BCM peers before the DA is due. 

My Blog: http://jaz.zguy.com/?p=462

Mira.Me project: looking at the future from the present

Upside Down

“The future is now”. That is exactly what my DA is all about. In times when the future has never been so uncertain and everything is changing day-by-day, looking into the present was the way I found to reflect on my future – and also keep a record of how the pandemic evolved here and in South America over the weeks.

We learnt throughout the session that futurists “analyse data from the past to offer predictions to the future”, and I believe the “Quarantine diaries” series can be important in the long-term future as historical documentation of this period of the pandemic. Right now, predictions point that Brazil could surpass the United States in the number of coronavirus deaths by the end of July. It is the country that is dealing the worse with the pandemic situation and it will definitely be in the history books for that. So, in…

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BCM 325 – Future Cultures: Digital Artefact Beta

The Space Between The Sky

It’s been a few weeks since I first pitched my Digital Artefact idea for BCM325 Future Cultures. As I have been working on it and have received feedback, the project has changed a little. Previously, Josh Sorensen and I planned to write and produce a podcast set about 30 – 40 years in the future about two isolated individuals, who having missed the apocalypse, find each over radio and try to discover what happened. The difficulties of producing this podcast with the lockdown and remote learning have proven to be substantial. Combined with a suggestion from some feedback that I blog about the writing process, both Josh and I have shifted our focus primarily to writing.

My plan for this project now is to focus on writing:

  • working towards completing the scripts and have some posted online,
  • Producing a few short blogs on the writing process, and
  • Working on some…

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cyberculture [digital artefact beta]