tweet summary part.2 | hannah kairuz

please click hyper links to see my favourite interactions & discussions
with my peers! 🤗

WK6 – Robot and Frank 🤖

⬆️ my highlight tweets ⬆️

Robot and Frank looked at healthcare and robotics. As advanced AI solutions are able to ignore anything that isn’t relevant to their assigned goal, until they “evolve”. Doubters in these advancements see no future in tech and humanity working side by side. It is inevitable at this point in our timeline; AI will exist. The question is how societies, cultures and individuals will regulate, experiment with and integrate AI into their daily lives.

This video from 2018, Shows INF Robotics prototype of a robot specifically designed for the elderly, just like Robot in the film. Something that seniors would be able to find “accessible and trustworthy”. The robotics company has the vision of making this robot accessible for many families, as well as helping seniors keep their independance and stay that way to improve their quality of life. And with their being minimal delay between innovation snad introduction to the market, it won’t be too long now until this become a reality for aged care. With algorithmic analysis and other artificial intelligence applications robotics is more flushed out than ever before.

WK7 – Arrival 👽

⬆️ my highlight tweets ⬆️

Arrival looked at the future on circular path, not linear. If you could change the future, would you? If you could evolve humankind, would they listen? Not only does the film cover this but also covers extraterritorial beings and the respect we have for one another in a crisis. It looked at Louise, the protagonist, as a Futurist and futurist must do as well as imagine.

Arrival also takes as through the artform of linguistics. And how among everyone in the film, Louise was the one able to crack the Alien language, starting with fear, she had the heard to see that they were on Earth for a different reason rather than to attack. In most of the films we’ve seen a deeper look at future technologies, Arrival, besides the alien’s “gift” to humanity, shows us the technology that already exists to us. It was Louise’s mind who chose to use the technology for the purpose she did. She was a futurist from the start, knowing there was more to the story for the arrival of the aliens.

WK9 – Alita: Battle Angel 👩🏻‍🎤

⬆️ my highlight tweets ⬆️

Alita is a cyborg “born” into an overpopulated city, who slowly learns about her past through battle and relationships. A cyborg forces us to rethink ideas about our relationship to technology and to our own bodies. VFX and CGI were used to create the world of Alita and Alita herself. It also shows us how technology, and Alita’s advance tech, is able to save the one she loves which can be a reflection of prothestics in our world.

The world of Alita reminds us that technology is the new ordinary, but also that humanities has control over its own biological evolution, which to some can be a spiritual challenge. Being able to modify the human tissue is regulated in our current medical practises in prothestics and metal bone-simulators. But Alita shows us what could be beyond, even our own imagination of what the body can become.

The animation of Alita also feels intentional, it stikes my eye because im doing my DA on animation itself. But the way they have animated her with large cartoon-like eyes make me believe they did that to show that even if she wasnts “completely” human – she still had such a big heart and soul. She also looks similar to Motoko Kusanagi in Ghost in the Shell.

They both have been brought up “fight the bad guy”. Both cyborgs both in their own ways actually do dream of a community; it is outside of communal thinking because it is no longer human, it has an affinity for networks but is not human or machine, it is not natural or unnatural but both, it is something new. Alita more so as she seeks love and affection.

WK10 – Ready Player One 👾

⬆️ my highlight tweets ⬆️

Ready Player One follows our male protaonigst Wade as he escaped his over-populated city through a virtual-reality headset and enters the world of Oasis. In the end he learns the lesson that Oasis is just a game that’s meant to be played, not a new reality. The film pays homage to the 80’s, a new age for technological advances.

The films message reminds us that the Cyberspace is real. And thought it cannot be traveled into, as encompassing as the film’s cyberspace OASIS – it is every present and surrounding us everyday. Cyberspace can mean impressive new Virtual Reality and Augmented Reality technologies but it is also the concensual hallucination experiences daily by billions of people. It is the encompass us daily with the use of mobile devices. It is the visual representation of the infomational computer space. The things that happen in cyberspace have real consequences. As we see play out on screen in the film when Wade succeeds in the cyberspace of OASIS, he puts his family and real world body in danger.

The VR technology in the film felt like it was so futuristic form the full bodysuit with touch sensory and the omnidirectional tredmil. But these technologies aren’t so different or far away to those that exist in the real world.

WK11 – Don’t Look Up ☄️

⬆️ my highlight tweets ⬆️

Don’t Look Up is a dark satire about humanity’s efforts to deflect a comet that’s going to destroy us all. In the film social-media is a major part highlighting the majority of the world’s response to the news from the two main characters. Which rings very similar to when the COVID-19 pandemic first appeared on the news. The movie, though dark – hones in on the message that if those in charge choose to ignore public conern, there won’t be much to do when it’s too late.

Reminicent of the WK1 of BCM325 where we looked at planning for the future in war. The same goes for natural disaster’s which though can be presumed, are more unpredicatable than war tackics, and can also be bigger than war.

The film follows Randall and Kate’s Media Junket after they discover the comet in order to share the news with the world via a”tour”. Presentational media involves the sociocultural transformation of social networks, which includes the redirection of traditional media content – toward the layering of the online self. The added element of them becoming “celebrities” from this change the message theyre trying to convey. Intercommunication is used in the film itself by casting Leonardo Dicaprio in the lead role, an actor who has been very vocal about his concern for climate change.

The Live Tweeting Awards part 2

Keep it Sweet with Kira Sweet

Welcome back! Due to popular demand, the live-tweeting awards (usually an annual ceremony) are back for a second round. This blog will further discuss the highs and lows of my BCM325 tweeting, focussing on the second half of this semester.

So grab your popcorn and a drink; it’s about to get analytical!

Week 1: Robot and Frank (2012)

AWARDS:

Best Research-Based Tweets…

Best Discussion Starter…

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The Future of Let’s Talk About ADHD – Part 1

Part one of my #bcm325 DA!

Amelia Phelps Journalism

Image 1: Screenshot of @letstalkaboutadhd Instagram

For my BCM325 Digital Artifact, I intend to produce a business plan that will span across a three-part blog series. The plan will address the short-term future of my brand – Let’s Talk About ADHD – and personal career. Part 1 includes a brand description and vision statement, SWOT table analysis, content calendar for April of 2022 and a post and profile metric performance report.

What is @letstalkaboutadhd?

“Let’s Talk About ADHD” is a brand that produces and promotes educational content regarding Attention Deficit Hyperactivity Disorder (ADHD). So far comprised of anInstagramandTwitteraccount and aFacebookpage, Let’s Talk About ADHD was created for the purpose of generating greater ADHD awareness – with the niche objective of educating people about the underdiagnosis of women and adult’s with ADHD in Australia.

The @letstalkaboutadhd Instagram is currently the brand’s primary social media platform…

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Rap It Out

MMM Hub

Rap It Out Pitch

Description of Theme and Setting 

Rap It Out is a game that oversees a winner’s rise to fame, however, some are not so lucky and will endure many hardships including their life’s work roasted, their flaws exposed or even forced to switch genres like Machine Gun Kelly. Join your friends on the epic stage, and rap it out in this twisted, new style.

The theme of this game is focused on entertainment through others potentially struggling, you can guarantee this game will bring out the worst in people. You most definitely do not need to be good at freestyling to play this game.

Description of Genre and Type

The genre for this game falls under party games, and that is honestly when it is best played. The atmosphere created by this game is definitely unique as most party games involve truth or dare, drinking or card-based…

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Live-Tweeting But It’s About MOVIES

ediTORIal.

The first week of live-tweeting was an interesting mission for me. I had never live-tweeted before – other than maybe The Bachelor Finale of 2020, which found the Twitter feed way more entertaining than the show itself. Trying to understand a few things during this time made me realise would need to be a bit more organised when it came to the screenings.

  1. My wifi left me having to watch the movie on a different day to screening time which is A LOT harder to do…

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Project Feedback is IMPORTANT!

ediTORIal.

My process when giving feedback to peers started with a simple list of dot points I wanted to fill in through my initial viewing and reading for their pitch. The list consisted of:

  • Name
  • Project
  • Future relation
  • Objective
  • Platform
  • Timeline

These points started with simple one-word answers and as I went through was able to elaborate further as the ‘questions’ were answered. I found this as a similar way to which I have previously conducted feedback and an effective way to take notes of things I wanted to discuss in my comments. 

For all three comments, I used the same process. Taking notes prior, allowing a reflection period to re-read and follow up on the notes – then conducting the comments. 

For Mackenzie Smith, I  discussed what his topic was and found points and areas I found really effective and easy to understand, I found his platform of choice…

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Engaging with Media

Boswell's Brain

As a Communications and Media student, it is imperative that we take part in learning through hands on means. Although this has taken a variety of forms over the past four years, I have to admit I have enjoyed this semesters variation the most.

In this post, I’m going to take a moment to share some of the highlights. Over the past 5 weeks, we have been ‘Live Tweeting’ commentary while simultaneously watching movies as a class. Our commentary ranges from personal thoughts to academic analysis, all for the purpose of unpacking ‘Future Cultures’ within various media. You can check out all my tweets, and join in with me every Thursday, at my Twitter: @BoswellSbrain. Here are a few examples;


2001: A space odyssey.

This film is unique in so many ways. It’s gripping story, unique filming and scripting, and portrayal of the future as seen in 1968 all…

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Commenting on the Commented

Keep it Sweet with Kira Sweet

Welcome to my critical reflection of my peer commentary for BCM325…

The Comments

Pitch 1: Jess Virgus is continuing her DA from previous subjects, being a bookstagram, and using this to examine how future technologies will impact the future of Bookstagram/Publishing communities.

Reflection 1: 

While researching this project, I learned about a topic I am not very familiar with – being bookstagram in relation to a career in publishing. Jess was able to continue her DA from last year into this subject, which made me reflect on my choice to completely start a new DA that does not correlate with my previous TikTok Digital Artefact. This made me look back to the original purpose of this subject: to study the future and our lives within this future. From this, I was able to gain confidence in my career plan DA and feel certain in my project plan, thereby motivating me…

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The Live Tweeting Awards

Keep it Sweet with Kira Sweet

Hello and welcome to the annual ceremony in which we highlight the great and reflect on the not-so-great tweets of each week for the first half of BCM325. Let the show commence…

Week 1: 2001: A Space Odyssey (1968)

AWARDS:

Best Research-Based Tweets…

Best Discussion Starter…

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Live Tweeting Summary

Erin Waugh

Over the past 5 weeks I have been participating in live tweeting about sci-fi films for BCM325. It has all been very new for me but I have learnt a lot and discovered themes within these films that interest me.

Upon reflection I will put a bit more planning into my future live tweets as I want to have more capacity to interact in discourse with my peers. Over the past 5 weeks I have learnt to go beyond tweeting about basic facts such as this:

and how to dive deeper into themes such as this:

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