Tag Archives: research

[BCM 325] Novums Pitch! Ta DA! — SQUAAD

https://videopress.com/embed/XXgjbdc9?hd=0&autoPlay=0&permalink=0&loop=0

Heyya! *Waves with hand open like Dr. Spock* Ever since I attended the first BCM 325 Seminar of the Autumn session, the concept of a ‘novum’ has intrigued me. Not suprisingly, a search through instagram reveals that there is indeed a large audience who also enjoy exploring various elements within the sci-fi and speculative genre […]

via [BCM 325] Novums Pitch! Ta DA! — SQUAAD

Research Proposal: The Ethics of Tracking Your Family

krisesandchrosses

Every parent worries about their child. In an age of mobile phones, microchips and other advanced technology that can be utilised to pin point locations, why would parents not track their children? We are in a world where cybernetics and growing technologies supply us with the power of knowledge and information beyond our own physical, human capabilities. What then is made of the ethical implications of ‘stalking’ a child, their internet usage and willingly allowing ourselves to be programmed by this technology into thinking that this kind of behavior is normal?

shutterstock_244134181Source.

Cyber-cultures refers to “issues and concerns which have arisen as a result of the proliferation of digitally-enabled communication, networked computation and media technologies and internet practices.” (Moore, 2018). Truly within this relationship between a digital and a reality complex, we can identify that technology is making considerable bounds in becoming increasingly prevalent in human activities.

Tracking…

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A Digital Network: Brand and Consumer

elysium design utopia

After a semester of research into online identities and branding, I finally  have a finished product!  Definitely the most interesting research based assignment I’ve undertaken at university which is both brilliant and terrifying because the research hasn’t just stopped because I finished the subject.  Anywho, the image below is linked, and the PDF is interactive (aka the contents gives you a quick jump to the right page), hope you enjoy!

This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License.  To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/.

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A Digital Network: Brand and Consumer

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Performance of Online Identity

Our social media profiles provide a platform to tell a narrative about a subject we have the ultimate authority on: Ourselves.  So how does this tie into branding?  As highlighted earlier, “branding is not the logo, it is not the name, but rather it is a conceptual idea, which gives consumers ‘something to believe in.” (Turner, 2015).  Placing this into a personalised context, it means that our  digital identity is not based solely on our avatars, usernames, and bios; it is formed around what we utilise our platforms for, what message we communicate though our tweets, our Instagram pictures, our status updates on Facebook.  The avatar/username/bios form a quick overview, while the content we publish allows the audience to get a better understanding of who we are. “In essence, our online selves represent our ideals and eliminate many of our other real components.” (Green, 2013)

Are our online identities accurate reflections of who we are as a whole?  Do we successfully communicate the way we understand and approach life through our digital profiles?  Or do we instead present a false construction of ourselves online?  One of the ideas I suggested in my post about branding and transmedia, is that perhaps our online identity varies across different platforms, together creating a larger narrative of the self, but also existing separately, without the need of information from another network.

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If we are displaying different aspects of ourselves through different social networks, it becomes clear that we are curating our online presence for different audiences.  Our representation of self, although only an aspect of our identity is still a vital part of it, not making it any less valid than a social network which includes all possible information in one space; but rather targeted towards a more specific audiences.

“When an individual plays a part he implicitly requests his observers to take seriously the impression that is fostered before them. They are asked to believe that the character they see actually possesses the attributes he appears to possess, that the task he performs will have the consequences that are implicitly claimed for it, and that, in general, matters are what they appear to be.” (Erving Goffman, 1959)

We enter into the social media space, assuming that the content published is an accurate representation of oneself, in some way; however when the narrative presented conflicts with itself, the authenticity has been lost.  Davis (2010) suggests that we “preemptively alter our offline selves in order to authentically convey ourselves online in a particular way”,  which is an interesting concept if we acknowledge that we present different aspects of ourselves through different social networks.  If we are trying to authentically portray ourselves, do we lose authenticity if we omit certain aspects of our lives? I would argue that this is not the case, and Owen’s (2011) takes the idea of authenticity and how showing different aspects of self in different environments is still an authentic representation of ourselves: “James is an honest man and also kind. At the funeral of his wicked uncle, he will not be honest about his thoughts about the deceased, in order to be kind to the feelings of the rest of his family. […] Our identities are not socially universal.”  As such, we perform for different audiences, we aim to create a highly curated feed of information about ourselves, which is specifically directed at an audience, with similar interests, similar personality types, similar ideals.

As some extra food for thought; if we portray a different element of our overall identity on digital platforms, and chose to invest in AI technology after we died, would that mean our varied social presences would generate a number of vastly different versions of ourself as a result of the content we have access to?